Matchmaker Explained The matchmaker finds a team for players who enter the Random Battle queue. Instead, it evens out the matchups by adding standalone vehicles to teams—if the current queue composition allows for it with no increase in the wait time. To address this, when there's a surplus of Platoons in the queue, the matchmaker will select the Platoons first and fill the missing gaps with solo players. Get points other than by damage. So what would it take to convince a bunch of greedy ties to adhear to it's player base? I suggest that you use the T15 more creatively for a while, try things you normally wouldn't do.Next
The structure you see below is not final. Denial and pride motivate those who've been suckered to defend those who suckered them. The game used to be a lot more kinetic in the early days and I think this will push the meta back towards that as well, and those that stubbornly cling to an outdated meta will find themselves back in port as quickly as those who didn't adapt to the current bow tanking vs flamethrower meta when it became current. In our example let it be 8 from 7 to 9 incl. That way, everything works as expected when players jump in and out of Platoons. This values must not be the same.Next
One tank review of compensation could be able to. Lately, I've noticed a couple of questions regarding matchmaking. The difference in the number of artillery, light tanks and tank destroyers within each part of the list should be just one vehicle at the most. The increased explosion radius is the radius in which a tank will be stunned if an artillery shell lands within that radius. Each vehicle has a Balance Weight and the matchmaker attempts to keep the weight of both teams as equal as possible, following special weight restrictions for team balance. The gun handling on the Super Pershing, was recently buffed with penetration.
I would rather have a good tier 8 medium or heavy. It's amazing to me that mentioning this in game chat gets general agreement, but to post anything on the forum or here at Reddit is shouted down by shills. Wargaming is currently in what we could call an evolution of the matchmaker that is more flexible and will bring a better game experience, at least in theory. Ultimately, this is a rather frustrating game to play, considering that it is modeled to trend towards a 50% win rate. Make sure you change the pay from gold to silver! Here, we'll discuss the effects of the revised matchmaker, with a look at future tweaks in 9.Next
We still have many nights where we win overall but some nights it's just frustrating. Now I'm sure players doing the giving rather than the receiving got their jollies doing so. Content is available at greater widths of the browser window. It has armor which can be very tough — but mainly against tier 7 and sometimes tier 8. It's also an expense side kick. Actually this is a very good comparison.Next
After a month and a half, we can say for sure that the situation in Random Battles has not changed much in comparison to how it was before Update 9. All the little things, too: Along with fixing major issues, we took some time to restructure team lists to let you get a better picture of the opposition and draw a battle plan to take them down. Article header image from WoT Rammel Kas I contrast this poll with the veritable shit storm of opinion to the contrary before the changes went in and I conclude that the poll post was perhaps biased or rigged by absence. Game play is quite random and chaotic. Bottom tier players now have a better chance at success during battle, as they no longer have to face an overwhelming amount of top tier opponents.Next
Feedback from players across all platforms affected the decision — thank you for sharing your feedback. Some players are confusing battle tiers with tank tiers. It is interesting that preferred tanks can face only tanks 1 tier above their lvl whereas regular tanks can go up to +2. If you're new machinery was planned for some. In the game where people are spending money and loads of money. For example, a new premium tank is introduced and for 3-4 months it's the new terror of the game until enough are sold, then its parameters are toned down to be like all other tanks. Bringing in more templates to the overall formula might actually be a positive change, but will it be a final solution? Additionally, Light tanks no longer receive scout matchmaking as they did before.Next
Scouting as a bottom-tier tank is not supposed to be easy, but the T15 allows you to do it. Less tomato vs unicorn 15:0 in 3 minutes. You don't know anymore than the rest of us. Platoons of 2-3 players are weighted similar to a solo player, whereas large Platoons of 4-5 players receive special weighting: the matchmaker considers Platoon size, average Platoon member balance weight, highest Platoon member tier, and tier distribution within the Platoon. These changes are already being tweaked and tested, if Wargaming is satisfied with the outcome, an updated matchmaker should be launched on the main servers in all regions.Next